

The actual fights take place on a different map entirely, with the troops you've assembled lining up to take on the enemy, and your hero unit bravely sitting on the sidelines out of face-punching range. The basic action looks solid enough though - starting with a pretty looking real-time map with monsters standing around, patiently waiting for a hero to run up and challenge them to a fight. Likewise, while there was talk of teaming up against tough monsters on the map, there was very little on how the mechanics have changed to, say, share out the enemies you'd normally have sole eviscerating rights to.


These things are going to be in the game, they simply weren't in the demo - and while it's not difficult to guess how things will work out, there were no hard details on specifically how adding things like more players and microtransactions were going to make the previously single-player focused action better rather than simply more crowded. There was only one character running around the map for most of it, fighting enemies alone, and not showing off any social encounters, dungeons, raids, or the towns that you can establish around the world to help fund your bloody campaign. The demo I saw was promising, though can largely be summed up as simply "Might And Magic Heroes Only In A Web Browser". You take control of a hero unit (which at launch will likely have to come from the bright and shiny Haven or creepy and spiky Necropolis factions, though more are planned) who has to travel the length and breadth of their fantasy world to raise mighty armies, then crush all those who get in your way by mastering hex-based, turn-by-turn combat.
#HEROES OF MIGHT AND MAGIC ONLINE FREE#
Like all of Ubisoft’s recent online announcements, Might and Magic Heroes Online is a free to play game that runs directly in your browser and, like the salvation of the planet Mongo, is based on Flash. It's got microtransactions and maps where you'll see other players running around, but when battle starts, it's to that familiar zoomed-in view you'll be taken, and the same strategy that awaits. Might and Magic Heroes Online (not to be confused with the recently closed Heroes Of Might And Magic Online) looks a hell of a lot like regular Might and Magic Heroes.
